Workshop #2: Building a Simple Monochord

Workshops held in English. During this hands-on workshop participants will build a simple monochord that will become a starting point for further sound experiments. The instrument will be used as a sound source and connected to software and smartphone sensors, enabling live sound processing and the creation of interactive compositions. The string can be excited […]

Workshop #1: Immersive Media & Real-Time Graphics

Workshops held in English. A hands-on workshop devoted to immersive media and real-time graphics. Participants will learn the basics of designing live visual systems, sound and 360° image, and of spatial thinking. Working with tools such as Unity and Grapes 3D, they will learn to design, build and present immersive audiovisual experiences. The workshop is […]

Workshop #3: Hijacking Video Games & Collective Working with Total Refusal

Workshops held in English. During this six-hour workshop the Total Refusal collective will present their practice spanning film, theory and performance. Together with participants they will move through the hyperrealistic cities and landscapes of contemporary AAA games, deconstructing their mechanisms through subversive interventions and analysing the ideology embedded in their code. The workshop will begin […]

Workshop #4: New Media in Practice. From Artistic Vision to Project Structure

Can an ambitious new media art project become a well-designed response to real social and market needs? How can interactive installations, generative art or VR be combined with the practical requirements of grant applications? During the workshop participants will go through the entire process: from artistic concept to preparing a coherent project structure. What you […]